Website powered by

Art Creation in Game

This month was a mix of what we have learned in Maya and Zbrush, and implemented two new programs. Substance painter and Unreal Engine.

Barrel in Unreal with Textures added (Finished Product)

Barrel in Unreal with Textures added (Finished Product)

Maya Barrel Substance Texturing

Maya Barrel Substance Texturing

Maya Pillar Creation

Maya Pillar Creation

Pillar UV and Secondary Arch UV (Practice)

Pillar UV and Secondary Arch UV (Practice)

Pillar Being Textured in Substance Painter

Pillar Being Textured in Substance Painter

Pillar with Textures added into Unreal Engine

Pillar with Textures added into Unreal Engine

Maya Barrel Creation

Maya Barrel Creation